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We now have an AI that can build State Machines for you from prompts.
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https://vimeo.com/1119664530?share=copy
A state machine is a way to describe how something changes over time based on certain conditions.
It’s like a flowchart: “If this happens → go there.”
Instead of one long animation that always plays the same way, a state machine lets you break it up into pieces (called "states") and control how and when they change.
Let’s say you have an animated button.
With a state machine, you can say: